Wednesday, 24 June 2015
Target Audience
The target audience for this gaming magazine are gamers of a younger age demographic. Most of these games are also very accessible to adults so I would say the magazine is for people aged between 11 to 25 and mainly towards a male demographic. I would say that this is to an ABC1 audience with a disposable income as it isn't that
Saturday, 13 June 2015
LO1 - Editorial Planning
What do you want to tell your reader?
I want to tell the reader about games from the past, in a way that will help educate a user on more 'classic' games. But also integrate news and reviews about more recent games, to keep my magazine relevant today.
What is the strongest article in your magazine?
The strongest article in my magazine will be the reviews within the magazine, this will be because they are mostly opinions and that will be the strongest point within my magazine. The reviews will be about 'Retro' games, and there will be a more recent game that I will review, which will be Destiny.
What experiences brought you to edit this magazine?
The reason as to why I'm editing this magazine is because of how much I enjoy games, from all different genres. So writing about games is something that I would enjoy doing.
I want to tell the reader about games from the past, in a way that will help educate a user on more 'classic' games. But also integrate news and reviews about more recent games, to keep my magazine relevant today.
What is the strongest article in your magazine?
The strongest article in my magazine will be the reviews within the magazine, this will be because they are mostly opinions and that will be the strongest point within my magazine. The reviews will be about 'Retro' games, and there will be a more recent game that I will review, which will be Destiny.
What experiences brought you to edit this magazine?
The reason as to why I'm editing this magazine is because of how much I enjoy games, from all different genres. So writing about games is something that I would enjoy doing.
Saturday, 6 June 2015
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